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EVT_Renderer_Mesh_Selection_Cleared

RDraw:EVT_Renderer_Mesh_Selection_Cleared

Usage Notes

This event is raised when a previously-selected mesh in a 3D scene is deselected — either because the user clicked empty canvas space, or because clearSelection() was called on the renderer. Handling this event allows consuming components to reset detail panels, clear related-record lookups, and revert any 3D effects applied on selection.

Parameters

This event has no parameters. Its presence alone signals the deselection.

Source Component

  • SimpleRenderer

Handler Component

  • AdminVisualSceneParameters

  • AdminVisualSceneSetup

  • AdvancedRenderer

Event Name (for handler)

<aura:handler event="RDraw:EVT_Renderer_Mesh_Selection_Cleared" action="{!c.handleMeshSelectionCleared}" />

Example Usage

Component

Controller

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