RenderDraw Documentation
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  • About RenderDraw
  • Introduction
  • Getting Started with RenderDraw
  • Diving deeper
  • Usage Scenarios
    • Use Cases
  • API Documentation
    • 3D Components API
      • Events (Aura)
        • EVT_Renderer_Context_Details_Closed
        • EVT_Renderer_Element_Added
        • EVT_Renderer_Get_CameraPositionandTarget
        • EVT_Renderer_Get_Hierarchy
        • EVT_Renderer_Loaded
        • EVT_Renderer_Mesh_Selected
        • EVT_Renderer_Mesh_Selection_Cleared
        • EVT_Renderer_Select_Component
        • EVT_Renderer_Screenshot_Taken
      • Components (Aura/LWC)
    • 2D Components API
    • Universal Components Used throughout the Suite
    • Data Objects used throughout the Suite
  • 👬Digital Twin
    • Digital Twin App
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  1. API Documentation
  2. 3D Components API

Events (Aura)

EVT_Renderer_Context_Details_ClosedEVT_Renderer_Element_AddedEVT_Renderer_Get_CameraPositionandTargetEVT_Renderer_Get_HierarchyEVT_Renderer_LoadedEVT_Renderer_Mesh_SelectedEVT_Renderer_Mesh_Selection_ClearedEVT_Renderer_Select_ComponentEVT_Renderer_Screenshot_Taken
Previous3D Components APINextEVT_Renderer_Context_Details_Closed

Last updated 3 years ago